The Black Orc’s are amongst the biggest, meanest, strongest, and most brutal of all the Greenskin races. Named after their darker shade of green, their thick black-colored armor and their horrendously foul odor, the Black Orcs consider themselves the ultimate Greenskin warrior. These beasts are grim and singularly-focused on war, an occupation that they take far more seriously than even others of their own kind. Equipped with some of the best weapons and armor in the tribe, these fierce fighters provide the tribe with a much more reliable source of powerful fighters.
Since they are the best fighters, the Black Orcs receive the lion’s share of the loot after battle. Being militaristic and spartan in nature, Black Orcs would find anyway to either improve on their combat skills or to appear bigger or meaner as they possibly can. Due to this air of superiority, most Black Orcs usually band together in their own mobs or warbands that are usually totally independent from the rest of the army.[1c]
The origins of the Black Orc is still highly debated, but the most widely-known story is that of the Chaos Dwarfs and their ill-attempt to create a new breed of Orcs the likes of which the World had never seen. During that forgotten age, the Chaos Dwarfs grew wary of the constant animosity and infighting of their Greenskin slaves, and so sought a solution that will make them much more obedient towards their tyrannical masters. With the aid of dark magic and the selection of the largest and strongest of their Greenskin slaves, they magically bred the first Black Orc into existence.
If this story were true, then their experiment turned into a complete catastrophe, for their ill-fated attempt to create a more disciplined and highly coordinated Greenskin slave-force only made them the perfect leaders for their brethrens to rise up and topple their sadistic rule. The magical abilities of the Dwarf Sorcerors could never erase the strong sense of independence that all Orcs possess, and when the Greenskins rose up in rebellion, the great uprising that followed almost lead to the complete destruction of their entire empire, making it as far as the doors to the Temple of Hashut, the very dark heart of the Chaos Dwarf Empire. However, in their hour of trumph, only the timely betrayal of their Hobgoblin allies spared the Dwarfs from their complete and total annihilation. Although many of the slaves were put to the sword or dragged back into the slave-pits, the Black Orcs were able to escape and have since been accepted into normal Greenskin society.[1c]
Ever since then, the Black Orcs pride themselves on being the best fighters in their tribe, and in their case the whole Greenskin race. Only the strongest of the Greenskins, such as the Big ’Uns or an Orc Warboss can ever hope to match the skill and strength of a typical Black Orc in combat. The pride these brutes have is due in part to the nature of Greenskin animosity. The Black Orcs are highly disciplined and martial in their behavior, and as such they would often look down upon their brethrens ceaseless squabbling, believing that they should use all that energy in fighting the enemies of the Greenskin race rather then be used to fight each other. The Black Orcs opinion of the Goblins is considerably far worse, thinking them as nothing more then a nuisance that is unfit to even carry their spare equipment, much less fight in open battle.
In battle, the Black Orcs act as the ultimate elite infantry whose duty is to fight and endure the thickest of enemy fighting. In addition to wearing impossibly huge armor, Black Orcs usually have the best weapons around, often hefting multiple choppas of various sizes. They have even been known to clean and repair their gear after battle or begin their occasional military drills that would help them prepare for the next conflict. Such unnatural activities often leads to constant discrimination by their Greenskin brethren. Most Greenskins can never comprehend the Black Orcs killjoy behavior, preferring instead to whoop and revel in jubilant victory celebrations, such as Skull-Stacking contests or seeking out every opportunity to engage in a brawl or pit-fight. Such misunderstandings has only led the Black Orcs to further distance themselves from their dull-witted cousins, but when battle looms over the horizon, you can always be sure that the Black Orcs would always be the ones in the thickest of the fighting. The have been only found in the Old World.
Alignments: Any, but lean toward anarchist and evil.
Attributes: The number of six-sided dice rolled is as designated: I.Q.
3D6, M.E. 3D6, M.A. 2D6, P.S. 5D6 + 2, P.P. 3D6, P.E. 4D6, P.B. 2D6 + 2, Spd 3D6 + 2
Hit Points: P.E. + 1D6,per level of experience.
S.D.C.: 40 plus those gained from O.C.C.s and physical skills.
Natural Armor Rating: None
Horror Factor: 10,
Natural Abilities: Superior physical strength and endurance. Nightvision
15 m; can see in total darkness and good overall vision and hearing.
Combat: Two without any combat training, or those gained from hand to hand combat and/or boxing.
Bonuses: + 2 to save vs horror factor, plus those gained from attributes,
O.C.C., and skill bonuses.
Psionics: Standard, about the same as humans.
Average Life Span: 90 years
Skills of Note: Gobblely at 98%, typically illiterate, and get an extra Accient W.P. of choice.
Habitat: Can be found anywhere. Considered D-Bees on Rifts Earth.
Enemies: Traditionally, humans, elves, dwarves, gnomes, changelings and most handsome/beautiful beings. Dislikes and doesn’t trust most others.
Allies: Traditionally, orcs and goblins
Size: Six feet (1.8 m) plus 4D6 inches tall.
Weight: 180 to 300 pounds (81 to 135 kg).